Privacy notice
Keep the game
on the table.
A short explanation of what we use to make the games work—and what we deliberately do not do. Last updated 27 August 2026.
Who we are
Snappy Fox Limited, trading as Snappy Fox Games, runs this website and its games. For privacy questions, a copy of your information or a deletion request, email hello@snappyfox.co.uk.
What we use to run a game
When you play, we create an anonymous technical game identity through Firebase. It lets a private room, a Daily Dose attempt or a saved result belong to the right browser without requiring an account.
We keep the information needed to run an active game: a player name if you choose one, room and game state, moves or results, and the time a game was played. In a private multiplayer room, the other people in that room can see the name and game information needed to play with you. Private room information is not a public profile.
For Daily Dose, we save only the progress and result needed to resume a game, calculate a score, show your history and protect fair play. We do not use your game moves to build an advertising profile.
Saving history with Google
Google sign-in is optional. If you choose it, we link your existing anonymous Firebase identity to your Google sign-in so your saved game history can return with you. We do not ask for or store a password, and we do not make a public player profile from your Google account.
Google and Firebase provide the sign-in service. We use them only to authenticate you and keep the history you asked us to save; their own privacy terms also apply to that service.
Feedback and playtest learning
If you send feedback, we store the words you send, the game you selected and the date so we can read it and improve the games. Please do not include sensitive personal information in feedback. We use a short-lived technical rate limit to protect the form from spam.
We also keep compact playtest summaries—such as whether a game started, finished or was replayed, its duration and broad game outcome. These are designed to help us improve a game, not to record every click, private hand, hidden answer, room code or chat message.
For the Daily Dose puzzles we also keep a small first-party product analytics record: one entry per player, game and puzzle day, written when you first start a puzzle and when a verified final result arrives. Each entry holds the game and puzzle day, whether you were a guest or signed in at that moment, whether this was your first recorded Daily Dose play, whether the puzzle was completed, and the score and elapsed time of that final result. Entries are keyed with a pseudonymous code derived one-way from your game identity. They never contain your raw account id, email, player name, IP address, browser fingerprint, answers, moves or clickstream, and we read them only as aggregates—totals, rates and return curves—in a private dashboard, never to profile individuals.
Browser storage, cookies and similar technology
We use essential browser storage and authentication tokens to keep a game running, remember an in-progress game, protect the site and keep a saved history when you request it. We also use Google Analytics for aggregate statistics about visitor totals, pages used, broad device information and traffic sources, solely to improve the site and games. You can turn this off at any time in our Cookie & device storage notice.
We do not use Google Analytics for advertising features, Google Signals, User-ID tracking, remarketing, personalised advertising, or gameplay-event tracking. We do not run advertising trackers, sell personal information, or use cross-site behavioural advertising.
Who helps us provide the service
We use Vercel to host the site, Google Firebase to provide authentication and game data storage, and Google Analytics to provide aggregate website-use statistics. Google is also used when you choose Google sign-in. These providers may process information outside the UK under their own contractual and technical safeguards. We do not sell player information or give it to advertisers.
How long we keep information
Active room information is kept only as long as it is needed to run the game and maintain the service. Saved game history and Daily Dose results are kept while you keep that history, or until you ask us to delete it. Feedback is kept while it remains useful for improving the games, then deleted or made anonymous. Compact Daily Dose analytics records are kept while they remain useful for improving the games, then deleted or reduced to genuinely anonymous aggregates. We may keep genuinely anonymous, aggregated learning after personal records are removed.
Your choices and rights
You can play without linking Google. You can clear browser storage in your browser settings, although that can remove local progress. You can ask us to access, correct, delete, restrict or export personal information we hold about you, or object to uses based on our legitimate interests, by emailing us.
If you are unhappy with how we handle personal information, please contact us first. You can also complain to the UK Information Commissioner's Office.
Changes
We will update this notice before we introduce a meaningful new use of player information, such as public leaderboards, marketing email or optional tracking.
Also see our Game Terms and Cookie & device storage notice.
